Brawler
As a brawler, you can use your fists just as well as any weapon to fight off the threats that get in your way.
- DOMAINS - Bone & Valor
- STARTING EVASION - 10
- STARTING HIT POINTS - 6
- CLASS ITEMS - Hand wraps from a mentor or a Minor Stamina Potion; a book about your secret hobby.
- SUGGESTED TRAITS - +1 Agility, +1 Strength, 0 Finesse, +2 Instinct, 0 Presence, -1 Knowledge
- SUGGESTED PRIMARY - Quarterstaff
- SUGGESTED ARMOR - Leather Armor
HOPE FEATURE
Staggering Strike: Spend 3 Hope when you succeed on an attack to temporarily Stagger your target and force them to mark a Stress.
While Staggered, they have disadvantage on attack rolls.
CLASS FEATURE
I Am The Weapon: While you don't have any equipped weapons:
- You gain a +1 bonus to Evasion.
- Your unarmed strikes are considered a Melee weapon, use the trait of your choice, and deal d8+d6 phy damage using your Proficiency.
SUBCLASSES
Choose either the Juggernaut or Martial Artist subclass.
BACKGROUND QUESTIONS
Answer any of the following background questions. You can also create your own questions.
- Where did you spend time during your formative years that taught you, directly or indirectly, how to fight in the style you use?
- What group or organization has always had your back, and how did you get in their good graces?
- Who did you lose a fight to long ago that you are desperate for a rematch against?
CONNECTIONS
Ask your fellow players one of the following questions for their character to answer, or create your own questions.
- What is one thing we're both afraid of?
- I rely on you for something important during our travels together. What is it and how do you feel about it?
- I still haven't forgiven you for something you said to me. What was it and why did you say it?