Warlock

As a warlock, you've pledged your life to a patron in exchange for great power.




HOPE FEATURE

Patron's Boon: Spend 3 Hope to call out to your patron for help, gaining 1d4 Favor.

CLASS FEATURES

Warlock Patron: You have committed yourself to a patron (god, demon, fae, or other supernatural entity) in exchange for power. Choose their spheres of influence (Nature & Mischief, Love & War, Knowledge & Shadow, etc.) and set their values to +2. Anytime you increase your tier, these spheres of influence gain a permanent +1 bonus. Before making an action roll that relates to one of your patron's spheres of influence, you can spend a Favor to call on them and add its value to the roll.

Favor: Start with 3 Favor. During a rest, spend one of your downtime moves to tithe to your patron. When you do, gain Favor equal to your Presence. If you choose to forgo this offering, the GM instead gains a Fear.

SUBCLASSES

Choose either the Pact of the Endless or Pact of the Wrathful subclass.

BACKGROUND QUESTIONS

Answer any of the following background questions. You can also create your own questions.

CONNECTIONS

Ask your fellow players one of the following questions for their character to answer, or create your own questions.